Skeleton from Kenshi © Lo-Fi Games
This is a non-commercial project. All rights to the original character design belong to Lo-Fi Games.
My contributions:
- Re-topology (Blender): Corrected UV maps, fixed UV errors, removed unnecessary triangles
- Rigging (Blender): Created a 50-bone humanoid rig (Model came unrigged)
- Texturing (Substance Painter): Textured the Robot textures then added Blood and Bruises to the Skin
- Optimization: Baked and atlased textures; reduced material count from 12 to 8
- Rendering: Blender Cycles
Created : Spring 2024