WarMonger from For Honor © Ubisoft
This is a non-commercial project. All rights to the original character design belong to Ubisoft.
My contributions:
- Re-topology (Blender): Removed unnecessary triangles; Broken Meshes; Simulation Meshes
- Rigging (Blender): Created a 84-bone humanoid rig; Weight painted and Rigged by hand (Model came with unrigged)
- Texturing (Substance Painter): Created textures using smart materials and custom materials
- Optimization: Reduced material count from 18 to 5
- Rendering: Blender Cycles
Created : October 2025