Gunhead from ForeverWinter © Fun Dog Studios
This is a non-commercial project. All rights to the original character design belong to Fun Dog Studios.
My contributions:
- Re-topology (Blender): Corrected UV maps, fixed UV errors, removed unnecessary triangles
- Rigging (Blender): Created a 55-bone humanoid rig; cleaned up unnecessary physics and rotation bones (not used in Unity)
- Texturing (Substance Painter): Created textures using smart materials and custom materials
- Optimization: Baked and atlased textures; reduced material count from 16 to 4
- Rendering: Blender Cycles
Created : June 2025