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WarHammer - Sister of Battle (Rigging, Retopology, Texturing, and UVs)

Sister of Battle from WarHammer © Games Workshop
This is a non-commercial project. All rights to the original character design belong to Games Workshop.
My contributions:
- Re-topology (Blender): Corrected UV maps, fixed UV errors, removed unnecessary triangles
- Rigging (Blender): Created a 107-bone humanoid rig (Model came unrigged)
- Texturing (Substance Painter): Created textures using smart materials and custom materials
- Rendering: Blender Cycles

Created : Spring 2024

(Assets are from Miscellaneous sources from outside my control, if you recognize your assets and request removal or acknowledgement your request will be respected)